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Better MediHUD #317
Better MediHUD #317
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- Removes earpiece HUD for marines so as to give reason to use the helmet HUD system - Gives "headset" an icon. No idea how to make it appear for now
sovl |
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fucks up people running no helmets (thats ok)
fucks up movielike smartgunners (its over)
fucks up forecon (its over)
fucks up corpsman (its over)
having weird sans undertale blue eye overlayed over your face at all times could be annoying
i'll keep it in draft for some time, but i doubt there's a way to fix all these problems.
if you don't like the HUD - just turn it off yourself and use the visor.
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Agreed
eh
This doesn't change their earpieces, they still have HUD enabled since I haven't figured out what to do with them yet.
Just updated that, no longer an issue
They're unobtrusive, light blue, and translucent. Also, see "fucks up movielike smartgunners". HUDs are movielike, so I'll answer to movielike with movielike
I called it justified Helmet HUD cause the intention is to encourage usage of the helmet HUDs. Not so that I on an individual level use them |
This reverts commit a2c4b38.
Conflicts have been resolved. A maintainer will review the pull request shortly. |
please no already have enough problem getting ppl to follow the fucking sl lmao |
Somewhat late and of dubious usefulness but as to the "fucks up movielike smartgunners", could add a squad HUD element to the smartgun eyepiece, since at present it offers no function. |
This, since the new M56 goggles have better visuals and could easily act as the SG 'HUD' |
Marine Corpsman Medical HUD overlay now displays both squad info AND medical info